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Kumite (ko͞omiˌtā) is the practice of taking techniques learned from Kata and applying them through the act of freestyle sparring.

You can create a new kumite by providing some initial code and optionally some test cases. From there other warriors can spar with you, by enhancing, refactoring and translating your code. There is no limit to how many warriors you can spar with.

A great use for kumite is to begin an idea for a kata as one. You can collaborate with other code warriors until you have it right, then you can convert it to a kata.

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How can u execute preloaded code in a c# kata.

I keep getting an error that the global namespace allready contains a definition for the Class in the Code block.

using System;

public static class Kata
{
  public static void test()
  {
    Person p = new Person();
  }
}
Algorithms
Logic
Mathematics
Numbers
Data Types

John likes numbers and digits. He takes digits of numder and sums squares of them.
Write function calc with input natural number n and output sum of squares of digits.

calc(1) = 1 // 1*1
calc(2) = 4 // 2*2
calc(123) = 14 // 1*1 + 2*2 + 3*3
calc(512) = 30 // 5*5 + 1*1 + 2*2

Also write function cumulate with input natural number n and output sum of function calc result for numbers from 1 to n.

cumulate(1) = 1 // calc(1) = 1
cumulate(2) = 5 // calc(1) + calc(2) = 1 + 4
cumulate(3) = 14 // calc(1) + calc(2) + calc(3) = 1 + 4 + 9
cumulate(12) = 293 // calc(1) + calc(2) + .. calc(11) + calc(12) = 1 + 4 + ... 2 + 5

Using special algorithm John found that

cumulate(12345678) = 2390700939
cumulate(123456789) = 27425527905
def calc n
  n.to_s.chars
		.map{|x|x.to_i**2}
		.reduce(:+)
end

def cumulate n
  sum_sq = ->(a,m){(a/m)*(a/m-1)*(a/m*2-1)/6*m+(a%m+1)*(a/m)**2}
  sum_bi = lambda do |a,u,v|
    t = (a/u)*(a/u/v)*(a+1-(a/u)*u)
	  ht = (a/u/v)*(a/u%v)*(2*(a/u)-1-a/u%v)/2
	  hha = v*sum_sq.(a/u/v*v-1,v)
	  hhb = (a/u/v)*(a/u/v-1)*v*(v-1)/4
	  (hhb+hha+ht)*u+t
  end
  (0..Math.log(n,10).ceil)
    .reduce(0){|s,d|s+sum_sq.(n,10**d)+100*sum_sq.(n,10*10**d)-20*sum_bi.(n,10**d,10)}
end
metaseanFailed Tests

Fizz Buzzy

There is a FizzBuzzy Race comming up. There will be a cone dropped at every mile marker divisable by 3 and 5, start at the start line.

When divisable by 3 and 5 there will be two cones dropped.

The start line is the 0th point and needs cones also.

The command will be: 'fizzbuzzy' and take the miles as the sole parameter.

function fizzbuzzy(n) {
  //insert code here
}
Hashes
Data Structures

Using HashMap in Java.

/* HashMap Example */
 
import java.util.*;
import java.lang.*;
import java.io.*;
 
class HashMapDemo
{
	public static void main (String[] args) throws java.lang.Exception
	{
		Map<Integer, Integer> map = new HashMap<Integer, Integer>();
		map.put(1, 1);
		map.put(2, 1);
		map.put(3, 1);
		map.put(4, 1);
		map.put(5, 1);
		map.put(6, 1);
 
		for(Map.Entry<Integer, Integer> entry : map.entrySet()) {
			int key = entry.getKey();
			int value = entry.getValue();
			System.out.println(key + " " + value);
		}
	}
}

It should return result of lisp-like arithmetic expressions:

run("(+ 3 (* 2 4) 1)")  # 12
def run(code):
    
    def func(operator):
        from functools import reduce
        
        add    = lambda a, b: float(a) + float(b)
        mul    = lambda a, b: float(a) * float(b)
        div    = lambda a, b: float(a) / float(b)
        deduct = lambda a, b: float(a) - float(b)
        
        d = {
            '+': lambda arr: reduce(add,    arr),
            '*': lambda arr: reduce(mul,    arr),
            '/': lambda arr: reduce(div,    arr),
            '-': lambda arr: reduce(deduct, arr)
        }
        
        return d[operator]
    
    def lex(token):
        if token in ('+', '-', '/', '*', '%'):
            return "operator"
        elif token == '(':
            return "lbracket"
        elif token == ')':
            return "rbracket"
        elif token[0].isalpha():
            return "name"
        elif token[0] == token[-1] and token[0] in ('"', "'"):
            return "string"
        else:
            try:
                float(token)
                return "number"
            except:
                raise ValueError
            
    def getArgs(words):
        args = []
        arg = []
        i = 0
        for word in words[2:]:
            if word == '(':
                i += 1
                arg.append(word)
            elif word == ')':
                i -= 1
                arg.append(word)
                if i == 0:
                    args.append(arg)
                    arg = []
            elif i == 0:
                arg.append(word)
                args.append(arg)
                arg = []
            else:
                arg.append(word)
        return args
    
    def expr(words):
        args = getArgs(words)
        args_ = []
        for arg in args:
            if len(arg) == 1:
                args_.append(arg)
            else:
                args_.append(expr(arg))
        
        if lex(words[1]) == "operator":
            return func(words[1])(list(map(lambda a: (type(a) in (list, tuple) and a[0]) or a, args_)))

    lines = code.split("\n")
    for line in lines:
        word = ''
        words = []
        chars = tuple(line)
        
        for i in tuple(line):
            
            if i in ('(', ')'):
                if word: words.append((word, lex(word)))
                words.append((i, lex(i)))
                word = ''
            
            elif i == ' ':
                if word: words.append((word, lex(word)))
                word = ''
                
            else:
                word += i
                
        if word: words.append((word, lex(word)))
    words_ = list(map(lambda arr: arr[0], words))
    return(expr(words_))
Arrays
Data Types
Map/Reduce
Algorithms
Logic

For loops are commonly overused when other Javascript methods can lead to a cleaner and faster solution. A common example would be finding duplicates in an array.

This function called duplicates takes an array of numbers and returns a new array with the numbers duplicated in the original array ordered by value.

Your goal is to refactor this code to still find duplicates in an array and return those duplicates in a new array, but no longer use a for loop.

Note: numbers and their corresponding string representations should not be treated as duplicates (i.e., '1' !== 1).

Based on http://www.codewars.com/kata/find-duplicates/javascript

function duplicates(arr) {
  var out = [];  
  for(var x=0;x<arr.length-1;x++)
  {
    var ch = arr[x];
    for(var y=x+1;y<arr.length;y++)
    {
      var comp = arr[y];
      if (comp === ch && out.indexOf(comp) === -1)
      {
        out.push(comp);
        break;
      }
    }
  }
  out.sort();
  return out;
}

#FOR THE SLC JS LEARNERS 2015 STUDY GROUP

Complete the following merge function such that is behaves as described in the example below. Merge should take two arrays of numbers of identical length and a callback function.

var merge = function(array1, array2, callback){  
  //your code here.
}

var x = merge([1, 2, 3, 4], [5, 6, 7, 8], function(a, b){  
  return a + b;
});

//x should now equal [6, 8, 10, 12].

Now, use your merge function to complete the euclid function defined below. Euclid should take two arrays, each of which has an equal number of numerical elements, and return the euclidean distance between them. For a quick refresher on what Euclidean distance is, check here

var euclid = function(coords1, coords2){  
  //Your code here.
  //You should not use any loops and should
  //instead use your original merge function.
}

var y = euclid([1.2, 3.67], [2.0, 4.4]);

//y should now equal approximately 1.08.
var merge = function(array1, array2, callback){  
  var array3 = [];

  if (array1.length !== array2.length) {
    console.log("Array length mismatch");
    return new Error("Array length mismatch");
  } else {
    length = array1.length;
  }

  for (var i = 0; i < length; i++) {
    array3[i] = callback(array1[i], array2[i]);
  }
  return array3;
}

var x = merge([1, 2, 3, 4], [5, 6, 7, 8], function(a, b){  
  return a + b;
});

//x should now equal [6, 8, 10, 12].

var euclid = function(coords1, coords2){  
  //Your code here.
  //You should not use any loops and should
  //instead use your original merge function.
}

var y = euclid([1.2, 3.67], [2.0, 4.4]);

//y should now equal approximately 1.08.

Example:

Find first most frequently occuring number in given array.

Given input {1, 2, 9, 3, 4, 3, 3, 1, 2, 4, 5, 3, 8, 3, 9, 0, 3, 2},
output should be 3 as it has highest frequency of occurence.

import java.util.*;

/**
  Time Complexity  : O(N)
  Space Complexity : O(N)
*/
class MaxOccurence {
  public static int findMax(int[] nums) {
    return findMaxOccurenceCountArray(nums);
  }
  
  private static int findMaxOccurenceCountArray(int[] nums) {
    int maxNum = 0;
    int maxCount = 0;
    
    if(nums.length < 1) return -1;
    if(nums.length == 1) return nums[0];
    
    int[] counts = new int[nums.length];
    
    for(int i = 0, len = nums.length; i < len; i++) {
      counts[nums[i]]++;
      if(counts[nums[i]] > maxCount) {
        maxCount = counts[nums[i]];
        maxNum = nums[i];
      }
    }
    
    return maxNum;
  } 
}

A couple who work on a farm have asked you to create a program for them that will allow to them store the types of animals they have on the farm, these include:

-Cows
-Chickens
-Pigs

Using interfaces we can make the process of creating the classes for each animal easier. By using an animal interface we can group the animals together in the code.

interface AnimalsInterface
{
    public function getLegs();
    public function setLegs($noOfLegs);
    public function getDiet();
    public function setDiet($foodTheyEat);
}

class Cow implements AnimalsInterface
{
    private $legs;
    private $diet;
    
    public function getLegs()
    {
        return $this->legs;
    }
    public function setLegs($noOfLegs)
    {
        $this->legs = $noOfLegs;
        return $this;
    }
    public function getDiet()
    {
        return $this->diet;
    }
    public function setDiet($foodTheyEat)
    {
        $this->diet = $foodTheyEat;
        return $this;
    }
}

class Chicken implements AnimalsInterface
{
    private $legs;
    private $diet;
    
    public function getLegs()
    {
        return $this->legs;
    }
    public function setLegs($noOfLegs)
    {
        $this->legs = $noOfLegs;
        return $this;
    }
    public function getDiet()
    {
        return $this->diet;
    }
    public function setDiet($foodTheyEat)
    {
        $this->diet = $foodTheyEat;
        return $this;
    }
}

class Pig implements AnimalsInterface
{
    private $legs;
    private $diet;
    
    public function getLegs()
    {
        return $this->legs;
    }
    public function setLegs($noOfLegs)
    {
        $this->legs = $noOfLegs;
        return $this;
    }
    public function getDiet()
    {
        return $this->diet;
    }
    public function setDiet($foodTheyEat)
    {
        $this->diet = $foodTheyEat;
        return $this;
    }
}

class Farm
{
    private $animals = [];
    
    public function addAnimal(AnimalsInterface $animal)
    {
        array_push($this->animals, $animal)
    }
    public function displayAnimals()
    {
        foreach($this->animals as $animal) {
            echo $animal->getLegs();
            echo $animal->getDiet();
        }
    }
}

$cow = new Cow();
$cow->setLegs(4)->setDiet('Grass');
$chicken = new Chicken();
$chicken->setLegs(2)->setDiet('Seeds');
$pig = new Pig();
$pig->setLegs(4)->setDiet('Corn');
$farm = new Farm;
$farm->addAnimal($cow);
$farm->addAnimal($chicken);
$farm->addAnimal($pig);
$farm->displayAnimal();
Sorting
Algorithms
Logic

Implementation of Selection Sort.

  • Time Complexity: O(n^2)
  • Space Complexity: O(1)
  • Useful when list size is small
  • Preferable to insertion sort in terms of number of writes (O(n) swaps versus O(n2) swaps), it almost always far exceeds (and never beats) the number of writes that cycle sort makes, as cycle sort is theoretically optimal in the number of writes. This can be important if writes are significantly more expensive than reads, such as with EEPROM or Flash memory, where every write lessens the lifespan of the memory.
  • Wiki Link: Selection Sort
class Sort:

    def selection_sort(self, nums):
        if nums == None: return None

        for i in range(0, len(nums) - 1):
            minIndex = i

            for j in range(i + 1, len(nums)):
                if nums[j] < nums[minIndex]:
                    minIndex = j

            nums[i], nums[minIndex] = nums[minIndex], nums[i]
        return nums