Kumite (ko͞omiˌtā) is the practice of taking techniques learned from Kata and applying them through the act of freestyle sparring.
You can create a new kumite by providing some initial code and optionally some test cases. From there other warriors can spar with you, by enhancing, refactoring and translating your code. There is no limit to how many warriors you can spar with.
A great use for kumite is to begin an idea for a kata as one. You can collaborate with other code warriors until you have it right, then you can convert it to a kata.
Vectorized instructions to immensely speed up search process
using System.Diagnostics; using System.Numerics; using System.Linq; public class Math { public static int Max(params int[] nums) { var blockSize = Vector<int>.Count; var blockCount = nums.Length / blockSize; var vectorMax = Vector<int>.Zero; for (var block = 0; block < blockCount; block++) { var blockIndex = block * blockSize; var blockVector = new Vector<int>(nums, blockIndex); vectorMax = Vector.Max(vectorMax, blockVector); } var max = MaxWithinVector(vectorMax); var leftover = nums.Length % blockSize; for (var i = nums.Length - leftover; i < nums.Length; i++) { max = System.Math.Max(nums[i], max); } Debug.Assert(max == nums.Max()); return max; } public static int MaxWithinVector(Vector<int> vector) { var max = vector[0]; for (var i = 1; i < Vector<int>.Count; i++) { max = System.Math.Max(vector[i], max); } return max; } }
- using System.Diagnostics;
- using System.Numerics;
- using System.Linq;
- public class Math
- {
public static int Max(params int[] param) => param.Max();- public static int Max(params int[] nums)
- {
- var blockSize = Vector<int>.Count;
- var blockCount = nums.Length / blockSize;
- var vectorMax = Vector<int>.Zero;
- for (var block = 0; block < blockCount; block++)
- {
- var blockIndex = block * blockSize;
- var blockVector = new Vector<int>(nums, blockIndex);
- vectorMax = Vector.Max(vectorMax, blockVector);
- }
- var max = MaxWithinVector(vectorMax);
- var leftover = nums.Length % blockSize;
- for (var i = nums.Length - leftover; i < nums.Length; i++)
- {
- max = System.Math.Max(nums[i], max);
- }
- Debug.Assert(max == nums.Max());
- return max;
- }
- public static int MaxWithinVector(Vector<int> vector)
- {
- var max = vector[0];
- for (var i = 1; i < Vector<int>.Count; i++)
- {
- max = System.Math.Max(vector[i], max);
- }
- return max;
- }
- }
i changed !(e<=1) to e>1 ه_ه
i mean $_$>1
its the same thing ok ?
stop being mad at stuped things like this
life isn't just mad life is cool and bool
witch can be true or false depends on
the use, u know what i mean ? u feel me?
u sence where im going ? no ? ok
bye <3
function prime_checker($_$){ return $_$>1 && [...Array(Math.ceil(Math.sqrt($_$))).keys()].slice(2).every(r=>$_$%r)}
function prime_checker(e){return!(e<=1)&&[...Array(Math.ceil(Math.sqrt(e))).keys()].slice(2).every(r=>e%r)}- function prime_checker($_$){
- return $_$>1 && [...Array(Math.ceil(Math.sqrt($_$))).keys()].slice(2).every(r=>$_$%r)}
class FirstKumite{ public static function something(n:String) { return n == '' ? 'Nothing' : n; } }
- class FirstKumite{
public static function string(n:String)- public static function something(n:String)
- {
if(n == ''){n = 'Nothing';}return n;- return n == '' ? 'Nothing' : n;
- }
- }
// Tests are written using https://github.com/haxe-utest/utest import utest.Assert; import Solution; class SolutionTest extends utest.Test { function testExample() { //it is so infuriating to see the "Expected" on the left... Assert.equals('Nothing', FirstKumite.something('')); Assert.equals('Something', FirstKumite.something('Something')); Assert.equals('An apple', FirstKumite.something('An apple')); } }
- // Tests are written using https://github.com/haxe-utest/utest
- import utest.Assert;
- import Solution;
- class SolutionTest extends utest.Test {
- function testExample() {
- //it is so infuriating to see the "Expected" on the left...
// What would you call the function?Assert.equals('Nothing', FirstKumite.string(''));- Assert.equals('Nothing', FirstKumite.something(''));
- Assert.equals('Something', FirstKumite.something('Something'));
- Assert.equals('An apple', FirstKumite.something('An apple'));
- }
- }
#!/bin/bash echo Hello Bash! if [ $# -eq 1 ]; then echo "Hello, $1!" else echo "No parameters found." fi
# TODO: replace with your own tests (TDD). An example to get you started is included below. # run the solution and store its result output = run_shell args: ['Kumite'] describe "Solution" do it "should return the argument passed in" do expect(output).to include('Hello Bash!') end end