6 kyu
Moving Particles
70saudiGuy
Loading description...
Games
Logic
Algorithms
View
This comment has been reported as {{ abuseKindText }}.
Show
This comment has been hidden. You can view it now .
This comment can not be viewed.
- |
- Reply
- Edit
- View Solution
- Expand 1 Reply Expand {{ comments?.length }} replies
- Collapse
- Spoiler
- Remove
- Remove comment & replies
- Report
{{ fetchSolutionsError }}
-
-
Your rendered github-flavored markdown will appear here.
-
Label this discussion...
-
No Label
Keep the comment unlabeled if none of the below applies.
-
Issue
Use the issue label when reporting problems with the kata.
Be sure to explain the problem clearly and include the steps to reproduce. -
Suggestion
Use the suggestion label if you have feedback on how this kata can be improved.
-
Question
Use the question label if you have questions and/or need help solving the kata.
Don't forget to mention the language you're using, and mark as having spoiler if you include your solution.
-
No Label
- Cancel
Commenting is not allowed on this discussion
You cannot view this solution
There is no solution to show
Please sign in or sign up to leave a comment.
JavaScript Translation
https://www.codewars.com/kata/reviews/64b76bff5c61c90001d15abf/groups/64b7da349ba1ca00012deb06
Fixed Now.
I think your solution is calling the user solution.
If I put a print, it's printed twice and I pass almost all the random tests by just returning None.
You are correct.
right. corrected now.
Nice kata
The description is not very clear on how
0
should be handled. Does it move to the left or to the right?Ah, thank you for bringing that to my attention. The list will not contain any zeros.