• Sign Up
    Time to claim your honor
  • Training
  • Practice
    Complete challenging Kata to earn honor and ranks. Re-train to hone technique
  • Freestyle Sparring
    Take turns remixing and refactoring others code through Kumite
  • Community
  • Leaderboards
    Achieve honor and move up the global leaderboards
  • Chat
    Join our Discord server and chat with your fellow code warriors
  • Discussions
    View our Github Discussions board to discuss general Codewars topics
  • About
  • Docs
    Learn about all of the different aspects of Codewars
  • Blog
    Read the latest news from Codewars and the community
  • Log In
  • Sign Up
Mateon1 Avatar
Name:Unknown
Clan:Unknown
Member Since:Sep 2014
Last Seen:Nov 2023
Profiles:
Following:1
Followers:1
Allies:1
View Profile Badges
  • Stats
  • Kata
  • Collections
  • Kumite
  • Social
  • Discourse
  • Conversations (16)
  • Replies
  • Authored
  • Needs Resolution
  • Custom User Avatar
    • korovka
    • commented on "Even or Odd" python solution
    • 2 years ago

    can you explain your solution please?

  • Custom User Avatar
    • tolik_vihodnoi
    • commented on "Even or Odd" python solution
    • 3 years ago

    Did it similar) Nice. I heard bit operations is faster)

  • Custom User Avatar
    • IvanCastillo1986
    • commented on "Classy Classes" javascript solution
    • 4 years ago

    I believe this is literally what the Kata's instructions are asking for

  • Custom User Avatar
    • Unnamed
    • commented on "Power of two" rust solution
    • 5 years ago

    Spoiler flag!

  • Custom User Avatar
    • harytfw
    • commented on "Power of two" rust solution
    • 5 years ago

    This comment is hidden because it contains spoiler information about the solution

  • Custom User Avatar
    • imjasonmiller
    • commented on "Power of two" rust solution
    • 5 years ago

    This comment is hidden because it contains spoiler information about the solution

  • Custom User Avatar
    • Mateon1
    • commented on "Product of consecutive Fib numbers" rust solution
    • 6 years ago

    If you used a loop {} construct instead of the for loop, you wouldn't need the unreachable (0, 0, false) case, since a loop {} that never terminates has the never type (!) which Rust can automatically coerce to any other type.

  • Custom User Avatar
    • user5906076
    • commented on "Even or Odd" python solution
    • 6 years ago

    nice!

  • Custom User Avatar
    • Voile
    • resolved an issue on "Power .bind()" kata
    • 8 years ago

    It's been fixed already.

  • Custom User Avatar
    • iliketurtles
    • commented on "Power .bind()" kata
    • 11 years ago

    console.log('anything') on line #1

    for some reason that worked for me.

  • Custom User Avatar
    • JTipp
    • commented on "Power .bind()" kata
    • 11 years ago

    Yeah I'm having this same error, I wonder if it has to do with my solution.

  • Custom User Avatar
    • jonewman1020
    • commented on "Power .bind()" kata
    • 11 years ago

    Having the same problem!

  • Custom User Avatar
    • Mateon1
    • created an issue for "Power .bind()" kata
    • 11 years ago

    This comment is hidden because it contains spoiler information about the solution

  • Custom User Avatar
    • Mateon1
    • commented on "Float to Binary Conversion" kata
    • 11 years ago

    This comment is hidden because it contains spoiler information about the solution

  • Custom User Avatar
    • Mateon1
    • commented on "Grader" kata
    • 11 years ago

    I'm having the exact same problem, my solution does work with 1 tho, my solution fails for the second test case, it just says "Value is not what was expected".

    From a Python interpreter session with my solution:

    >>> grade(0)
    'F'
    >>> grade(1)
    'A'
    >>> grade(0.7)
    'C'
    >>> grade(0.6)
    'D'
    >>> grade(0.5)
    'F'
    >>> grade(0.8)
    'B'
    >>> grade(0.9)
    'A'
    >>> 
    

    I don't see anything wrong with this.

  • Loading more items...
  • © 2025 Codewars
  • About
  • API
  • Blog
  • Privacy
  • Terms
  • Code of Conduct
  • Contact

Confirm

  • Cancel
  • Confirm

Collect: undefined

Loading collection data...