• Sign Up
    Time to claim your honor
  • Training
  • Practice
    Complete challenging Kata to earn honor and ranks. Re-train to hone technique
  • Freestyle Sparring
    Take turns remixing and refactoring others code through Kumite
  • Community
  • Leaderboards
    Achieve honor and move up the global leaderboards
  • Chat
    Join our Discord server and chat with your fellow code warriors
  • Discussions
    View our Github Discussions board to discuss general Codewars topics
  • About
  • Docs
    Learn about all of the different aspects of Codewars
  • Blog
    Read the latest news from Codewars and the community
  • Log In
  • Sign Up
akrammon Avatar
Name:Akos Horvath
Clan:ELTE
Member Since:Oct 2016
Last Seen:Oct 2023
Profiles:
    Following:56
    Followers:61
    Allies:56
    View Profile Badges
    • Stats
    • Kata
    • Collections
    • Kumite
    • Social
    • Discourse
    • Conversations (107)
    • Replies
    • Authored
    • Needs Resolution
    • Custom User Avatar
      • dfhwze
      • commented on "Graph Operations, part 3: Friendly departments at work" kata
      • 7 months ago

      Why does the graph even have vertices if we don't care about these? It's not tested that the department vertices are part of those of the graph. This seems really weird, and even incorrect to me.

    • Custom User Avatar
      • dfhwze
      • commented on "Graph Operations, part 4: Is it connected?" kata
      • 7 months ago

      I wanted to log the same thing. I cannot find this crucial info in the description. I'm sure it's hidden in plain sight.

    • Custom User Avatar
      • hrafov
      • commented on "Graph Operations, part 2: Your distance from a colleague" kata
      • 10 months ago

      "Efficiency is not a key point of this part of the series" - but I have time out - 16s and so many random tests(
      I am not complain!)

    • Custom User Avatar
      • hrafov
      • commented on "Graph Operations, part 1: find neighbours of a vertex" kata
      • 10 months ago

      Strange, 6 points for so easy task, as I see

    • Custom User Avatar
      • tpatton101
      • commented on "Sum by Factors" java solution
      • 2 years ago

      You can make the isPrime method much more efficient by only checking against other prime numbers under p. Since you are building up the prime cache starting from 2 and working your way up there is no risk of missing primes.

      I missed that the upper bound was Math.sqrt in my solution.

    • Custom User Avatar
      • AinGrace
      • commented on "Financing Plan on Planet XY140Z-n" java solution
      • 2 years ago

      Thanks for explanation!

    • Custom User Avatar
      • Alexenon
      • commented on "Josephus Permutation" java solution
      • 2 years ago

      This even can be improved by implementing List or Collection interface

    • Custom User Avatar
      • hrmdev
      • commented on "Sorted? yes? no? how?" java solution
      • 2 years ago

      this is a very cool solution and still very readable in my opinion, didn't think of using it

    • Custom User Avatar
      • sid114
      • commented on "Graph Operations, part 2: Your distance from a colleague" kata
      • 3 years ago

      you can print the input without any of your code running to see the random tests

    • Custom User Avatar
      • CourageousElk
      • commented on "Graph Operations, part 2: Your distance from a colleague" kata
      • 3 years ago

      Could someone please share a random test? My solution times out, although I seemingly dealt with loops and nonexistent paths

    • Custom User Avatar
      • navin1510
      • created a question for "Heroes of the Arena, Part 1 - Simple Gladiators" kata
      • 3 years ago

      shouldCreateGladiatorWithDefaultInitiative I am getting this test case failed I am not sure what mistake am doing could anybody give some hint ?

    • Custom User Avatar
      • Voile
      • created an issue for "Heroes of the Arena, Part 1 - Simple Gladiators" kata
      • 4 years ago

      The kata is suspectible to modifying input objects, e.g fightBetweenSameGladiatorsShouldReturnFirstParameterAsWinner will fail at second test if input is modified (which seems to be expected).

    • Custom User Avatar
      • FArekkusu
      • created an issue for "Heroes of the Arena, Part 1 - Simple Gladiators" kata
      • 4 years ago

      The fight method is a duplicate - here is a similar kata with a slightly different algorithm, but I think I've solved 1 or 2 more katas which were closer to what we're supposed to do here (edit: another similar kata's been mentioned in this comment). As for everything else (implement a constructor and other pointless boilerplate) - that's been done in numerous katas in some form too. As a result, I'd say that this one lacks novelty overall.

    • Custom User Avatar
      • kryakrya198
      • commented on "The Supermarket Queue" java solution
      • 4 years ago

      hi ^_^ you used .sort() - customers+1 times. What about realy big supermarket with 10^8 of customres and 10^2 tills? ;))) This kata may solved w/o sort anyway

    • Custom User Avatar
      • belkacem_teta
      • commented on "Heroes of the Arena, Part 1 - Simple Gladiators" kata
      • 4 years ago

      Amazing kata! I enjoyed coding this one the most so far

    • Loading more items...
    • © 2025 Codewars
    • About
    • API
    • Blog
    • Privacy
    • Terms
    • Code of Conduct
    • Contact

    Confirm

    • Cancel
    • Confirm

    Collect: undefined

    Loading collection data...