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Collections are a way for you to organize kata so that you can create your own training routines. Every collection you create is public and automatically sharable with other warriors. After you have added a few kata to a collection you and others can train on the kata contained within the collection.
Get started now by creating a new collection.
fork approved
done
all fixed
thank you very much for the notice. I have made a change to the RTG, albeit somewhat clumsy, it works:
It's not inclusive.
I added the other cases.
There are also some extra edge case tests in JS which are probably worth adding:
You're right, and thanks for the feedback. I made them distinct and followed the logic of Python snippet you provided. Check it out!
I did make a few minor changes to the add_a_randomly and then increased the size of the pile in make_deck => (12,24)
Ok, I added "from solution import pick_em_up". I did not realize that is how it worked. Yes, I didn't like the nested if either. I did know the percents were not perfect and thought about doing the math for it but as you said, they are rather arbitrary and I needed some random statements that worked.
Thanks again for all your help.
I'm sorry, I don't see where import * is.
I added your fresh package, thank you for that.
I also updated the random code to do and explain the percentanges better.
Am I on the right track?
Ok, I deleted the reference to array of strings as it should be implied like you mentioned.
I updated the other line to
I have "thrown" your deck of cards into a "pile" (a list with rows of varying length).
Thanks again for the help.
Usually they're called "jagged array".
I had feedback when I posted this before that I should have all the elements in the nested lists be strings. I was trying to point that out. Will rewording it to "All elements in the nested lists will be strings" make more sense.
Would just using "a list of random length lists" be better comminucation vs "multidimensional array"?
Thank you for your feedback.
fixed
done.
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