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qmstuart Avatar
Name:Stuart
Clan:Unknown
Skills:clojure, sql, c#
Member Since:Jan 2020
Last Seen:May 2025
Profiles:
Following:0
Followers:2
Allies:0
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  • Conversations (247)
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  • Custom User Avatar
    • SummerTheCoder
    • commented on "Is a number prime?" go solution
    • 4 days ago

    the compiler probably optimizes it away anyway

  • Custom User Avatar
    • jancnzhangmin
    • commented on "Online RPG: player to qualifying stage?" csharp solution
    • 4 months ago

    战神

  • Custom User Avatar
    • Omr@n
    • commented on "Floating point comparison" python solution
    • 5 months ago

    This comment is hidden because it contains spoiler information about the solution

  • Custom User Avatar
    • ehonsey
    • commented on ""Hello, Name or World!" Clojure Translation"
    • 6 months ago

    A couple optimizations are warranted:

    • Remove the last 2 lines of the code block in the description and add to the plain text description
    • You can implement the random string generator as (repeatedly len #(rand-nth "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz"), or something similar with rand-nth
  • Custom User Avatar
    • Za-hell
    • commented on "Opposites Attract" go solution
    • 9 months ago

    Best performance

  • Custom User Avatar
    • Chrono79
    • commented on "String repeat" dart solution
    • 11 months ago

    Please use spoiler flag next time. Your post was visible in the homepage discourse.

  • Custom User Avatar
    • tomboto
    • commented on "String repeat" dart solution
    • 11 months ago

    This comment is hidden because it contains spoiler information about the solution

  • Custom User Avatar
    • tomboto
    • commented on "String repeat" dart solution
    • 11 months ago

    This comment is hidden because it contains spoiler information about the solution

  • Custom User Avatar
    • papsykle
    • commented on "Reverse List Order" csharp solution
    • 13 months ago

    ..|..

  • Custom User Avatar
    • monadius
    • resolved an issue on "Game Hit the target - 2nd part" kata
    • 15 months ago

    This issue is fixed

  • Custom User Avatar
    • trashy_incel
    • resolved an issue on "Codewars Leaderboard Climber" kata
    • 17 months ago

    duplicate issue

  • Custom User Avatar
    • qmstuart
    • commented on "Old Greg's Binary Fingers" kata
    • 2 years ago

    Can someone explain how

    "11111" expects [0] = "Pinkie", [1] = "Ring", [2] = "Middle", [3] = "Index", [4] = "Thumb"

    but

    "11101" expects "Index" to be returned ??

    This is in C# random tests.

  • Custom User Avatar
    • LordMZTE
    • commented on "Sum of odd numbers" commonlisp solution
    • 2 years ago

    How does one come up with this?

  • Custom User Avatar
    • qmstuart
    • commented on "Braking well" kata
    • 2 years ago

    Same with all katas by g964, they are math puzzles. Not coding puzzles.

    Be nice if we could just block all katas by certain users.

  • Custom User Avatar
    • qmstuart
    • created an issue for "Game Hit the target - 2nd part" kata
    • 2 years ago

    If I'm understand the random test output correctly for golang, I'm seeing random tests like this:

    [[0 0 0 0 0]
     [0 0 0 0 x]
     [0 0 0 0 0]
     [0 0 0 0 ^]
     [0 0 0 0 0]]
    

    which expects the answer to be false.

    Similar:

    [[0 0 v]
     [0 0 0]
     [0 0 x]]
    

    Where 118 is v and 120 is x

    The test is expecting this as false...

    Random tests are even failing on some 3x3s, but I've added every combo of <>^v and x possible in a 3x3 grid, with correct expected results in a 3x3 grid to the sample tests and they all pass.

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