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Name:Unknown
Clan:Unknown
Skills:i can pee really far from a toilet bowl and still hit the water
Member Since:Apr 2019
Last Seen:Mar 2021
Profiles:
    Following:3
    Followers:2
    Allies:2
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      • chapeupreto
      • commented on "ToLeetSpeak" rust solution

      wtf

      • imjasonmiller
      • commented on ""Return Negative" Rust Translation"
      • Updated to Rust 1.50
      • Update fn signature for Rng::gen_range()
      • imjasonmiller
      • commented on ""Who likes it?" Rust Translation"
      • Update to Rust 1.50
      • Update Rng::gen_range() function signature for rand
      • Remove redundant vec! in tests and description.
      • Apply rustfmt
      • XRFXLP
      • commented on ""Path Finder #1: can you reach the exit?" Rust Translation"

      Finally approved. XD

      • XRFXLP
      • commented on ""Path Finder #1: can you reach the exit?" Rust Translation"

      Ah, merge issues. :/

      • imjasonmiller
      • commented on ""Calculate average " Rust Translation"
      • Updated to Rust 1.50
      • Updated signature for rng.gen_range()
      • Use float_eq to check for approximate equality between floats
      • Change length of random input from [1, 100] to [0, 100] in order to match description, as empty input is valid, i.e. "Empty arrays should return 0."
      • imjasonmiller
      • commented on ""Path Finder #1: can you reach the exit?" Rust Translation"
      • Small formatting changes in assertions.
      • Updated Rust version to 1.50.
      • Updated fn signature to rng.gen_range(start..end) per latest version of the rand crate.
      • akar-0
      • commented on "Matrix Addition" kata

      Well... My probably naive answer was based on the few things I've learnt about programming in a (more or less...) "academic" context... But I have to confess my knowledge is very limited yet... Anyway thanks for your observation, after reading it and thinking about it, I will try to pay more attention to those logs and try to choose better my variables to avoid or limit them ;)

      • XRFXLP
      • commented on ""Path Finder #1: can you reach the exit?" Rust Translation"

      The original translation was using older version of rust which is no longer supported.

      This forks just changed the language version to 1.49

      • dinglemouse
      • resolved a suggestion on "Incorrect division method" kata

      Fixed it

      • imjasonmiller
      • commented on ""Life Path Number" Rust Translation"

      Updated the translation to Rust 1.49 and changed the arguments for the updated rand crate.

      • KenKamau
      • commented on ""GCD sum" Rust Translation"

      Thanks. Approved.

      • tech_hutch
      • commented on "N-th Power" kata

      I noticed that inaccuracy too. The JS version is wrong.

      • barakplasma
      • commented on ""Filter out the geese" Rust Translation"

      thanks for the feedback!

      • barakplasma
      • commented on ""Permutations" Rust Translation"

      I think using the language's built in functions should be allowed. The python solution allows it's itertools permutations function as well.

      I would also like to compliment you on your translation of this Kata. This is very clean, well implemented, and correct as far as I can tell.

      Please reach out to me on linkedin https://il.linkedin.com/in/michaelsalaverry

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